Utgard Viking Game Trailer Case Study

Utgard Viking Game Trailer Case Study

Utgard – Viking Game Teaser Trailer

Project Description

For Lyber’s release of viking-themed mobile game Utgard, we worked with our client to put together this short teaser trailer for them.

Read on for more info on how we created it.

Client: Utgard.io

Project: Utgard Teaser Trailer

Directed by: Giorgos Chronopoulos

Music by: Marika Schanz

The Brief
Talos_Drakkar_Viking_Boat_Game_Cinematic_Teaser_Trailer

Mobile Game Cinematic Teaser Trailer

Our client Lyber needed a short CGI animated teaser trailer for their still in-development viking themed mobile game Utgard.
A short script was provided hitting some main points they wanted to show, which we took and elaborated upon. As the game itself uses relatively simple and low poly character models, we proceeded to the concept phase to design the higher resolution cinematic character models for the game trailer.

Concept Stage

After reviewing the list of character types, we settled on a few to use, mainly on focusing on the Berserkr character, but in addition, we came up with an original new character type, a Druidic/Seer female. So we proceeded to create some concept mock-ups of the design for approval

Druid Character Concept

viking game cinematic trailer - female druid concept design

Initial design as an archer, which then changed to a druid/seer character.

viking game cinematic trailer - concept design

Storyboard

A more refined script was agreed upon which we could then proceed to present as storyboards to block out the shots visually. Here is a portion of the storyboard for the game trailer.

viking game trailer Storyboard
Modelling Stage

With a clear plan for the trailer approved, we proceeded to build all the remaining assets we would need, from the ocean, snowy landscape, drakkar boat and all the character models. We needed two main characters and a collection of background vikings rowing the boat. 

Berserkr Character Model

One character from the game is a Berseker warrior type. Using an early version of the game model as our reference, we went about recreating the design to a higher detail level suitable for a cinematic game trailer.

 

Viking Berserkr Game Model
Viking_Berserkr_3DCharacter_model
Viking_Berserkr_3DCharacter_model_render_Figure

Druid Character Model

viking game cinematic trailer female druid concept design
viking game cinematic trailer female druid concept design
viking game cinematic trailer female druid concept design
viking game cinematic trailer female druid concept design

Background Viking Characters

Snowy Landscape

Gaea Snowy CGI Landscape 3D creation

The main landscape base was creted in Gaea. The maps were exported and the scene built in Maya and Redshift before scattering trees and adding the buildings

Viking game trailer cinematic snowy landscape_7.2.2
Animation Stage

Simulation Tests

After preparing the Drakkar boat model, to test and present, some simutions wer run to see how the sails would work and prepare the ocean settings.

With all the 3D assets ready, we could begin to pre-viz the animation and start building a rough edit of the trailer.

Testing out the hair simulation for the furry mantle of the Berserkr Character.

Pre-Viz

After preparing the Drakkar boat model, to test and present, some simutions wer run to see how the sails would work and prepare the ocean settings.

With all the 3D assets ready, we could begin to pre-viz the animation and start building a rough edit of the trailer.

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